Die Gute Fabrik
Designing for Ridiculousness: Doug Wilson on Folk Games and Gameplay as Slapstick Comedy
High-polish, multi-million selling titles may dominate today's videogame industry, but Doug Wilson and the crew at Danish games company "Die Gute Fabrik" aren't afraid to get messy.
2011 Was The Year Videogames Went Outside & Got Physical
Here's a brazen end-of-the-year declaration I'm not afraid to make: 2011 marked the year that videogames came off our screens and liberally encroached on the physical spaces we inhabit. I'm not talking about the living rooms filled with families...
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