Paradox
A 500-Year-Old 'Paradox' by Leonardo da Vinci Has Finally Been Solved, Study Says
A mystery of fluid physics first noticed by da Vinci has puzzled scientists for centuries, and we now have an answer.
Against the Pursuit of Happiness
When happiness is your number one goal, achieving it is almost impossible.
Time Travel Without Mind-Bending Paradoxes Is Possible, Mathematical Modeling Suggests
“Agents could have free choice to make any action they wanted and no paradox would arise because the events just adjust themselves to remain consistent," said study author Germain Tobar.
'Crusader Kings III' Is a World of Complexity That Feels Powerfully Alive
This is a game for people who are nerds about people, and why they act the way they do.
Strategy Developer Paradox Is a Rags-to-Riches Story. What Comes Next?
Chief Business Development Officer Shams Jorjani sat down to chat about the highs and lows at Paradox, long term growth, and work-life balance.
We Finally Answer the Debate: Smooth or Crunchy?
We answer questions about peanut Butter, public criticism, game series gone bad and more on episode 201 of Waypoint Radio
An Exclusive Look Behind the Music of 'BattleTech'
Plus, a conversation with composer Jon Everist about video game music, strange careers, and giant robots.
Winning Is Fun, But Not Knowing What Victory Means Might Be Better
The 'Terraforming Mars' board game kept me guessing right until the end, which is something I'd like more strategy games to try.
Daryl Hannah and Neil Young Made a Western for the Psychedelically Woke
We sat down with director Hannah and stars Young and Micah Nelson to talk art, imperfection, and making the surreal new Netflix film 'Paradox'
Noisey Beats 1: Neil Young, FKi 1st, and Pacman da Gunman
Tune into episode 138 of Noisey Radio on Beats 1 this Saturday at 9 AM EST/6 AM PST and Sunday 9 PM EST/6 PM PST.
Smoke Some Weed, Take a Walk, and Read This Interview With Neil Young
Sixty years into an iconic career, Young is still fighting back against the recording industry. In a rare interview, he talks to Noisey about art, algorithms, and the likelihood of music saving the world.
Storytelling in 'Stellaris' Leaves Too Much to the Imagination
Stellaris needs a role-playing mindset, but it rarely supplies enough material to work with.