open world
'Horizon: Forbidden West' Is a Great Way to Smooth Your Brain
The sequel to the surprise hit from 2017 is a bloated open world game in the Ubisoft mold that does just enough to keep the player engaged and, honestly, that’s fine.
‘Ghost of Tsushima’ Is a Pretty Game Built on an Old and Creaky Foundation
What might be Sony's last game for the PlayStation 4 is also, ironically, stuck in the past.
An Online Feud Killed a Gaming Oddity People Had Waited 21 Years For
The strange world of fan localizations—a land of eternal hope and broken promises—dashed the excitement of fans ready to play this obscure 'Twin Peaks'-inspired game.
It's Surprising How Much of 'Red Dead Redemption 2' Doesn't Actually Matter
It's game full of incomplete systems and a big, expensive world that often feels like little more than window dressing.
'Red Dead Redemption 2' Is Defined By Its Rough Edges
From reported labor abuses to a total dedication to its languid frontier fantasy, 'Red Dead Redemption 2' is messy as hell.
Mexico, Family, And That Memorable Epilogue—We've Finished 'Red Dead'
Waypoint 101's two-part look at 'Red Dead Redemption' draws to a close, and we spend two hours putting together out final thoughts.
'Far Cry 5' Tries to Do It All, but Fails to Be Much of Anything
New changes to the structure are welcomed, but 'Far Cry 5' has no confidence and no heart.
Open World Games Finally Got Out of Their Own Way in 2017
It was a good year for the sandbox adventure.
'Breath of the Wild' Is Better When You Turn Off Everything Trying to Help You
In a game that avoids holding your hand, it's worth throwing off the only guard rails left.
San Francisco Police Refused to Help Ubisoft With 'Watch Dogs 2'
Freedom of Information Act request reveals insights into how Ubisoft created its memorable open-world game.
Footage Shows the Open-World Superman Game That Could Have Been
See how Superman smashed baddies through buildings before the project went the way of Krypton.
Why Zelda Was so Revolutionary When It Came Out 30 Years Ago Today
Game historian Nathan Altice lays out what separated the first Legend of Zelda game from the pack.