Image: Sergey Galyonkin/Flickr
I'm going to need a catchphrase to explain my main issue with virtual reality, because it's going to come up a lot in 2016. Maybe something like, "it's about the content, stupid," or maybe just "content, content, content," in the style of Steve Ballmer.The consumer version of the Oculus Rift is shipping in March. Vive is launching in April. PlayStation VR is launching in the first half of this year. We can compare prices, comfort, fields of view, and display resolutions until we're blue in the face, but none of it matters until there's something cool to play in virtual reality—something that justifies its existence. A "killer app," if we must.The more game developers are working on virtual reality, the better the chances are for that amazing game to come about. A recent survey released by Game Developers Conference, the biggest and longest running event for game developers, shows that there's growing interest and faith in virtual reality in the game development community, but that the amount of people actually working on virtual reality is still pretty low.Of the 2000 North American game industry professionals who participated in the survey, 16 percent said they're currently working on a game for a virtual reality platform. That's up from 7 percent last year, which is a big leap, and the biggest gain for any platform this year. Fifteen percent said the next game they make will come to virtual reality, compared to just 6 percent last year.Also, if you're wondering which one of these expensive virtual reality head-mounted displays you should invest in, here's how these game developers are currently leaning:
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- 20 percent said their next game will release on the Oculus Rift
- 9 percent predict their next game will come to PlayStation VR
- 9 percent for the HTC Vive
- 12 percent said they're currently undecided