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Tech

'God Hand' Mod for 'Doom' Lets You Punch Your Way Through Hell

No release date yet, but it looks like a lot of fun.
Image: Edy Pagaza.

Even if your direct experience with video games remains limited to the likes of Candy Crush Saga and Angry Birds, there's still a good chance you've at least heard of the seminal first person shooter Doom. Only those fans familiar with the deep cuts, though, will likely recall God Hand, the 2006 cult favorite for the PlayStation 2 that's based on beatin' up the bad guys with a healthy dose of humor. And as a testament to the seemingly limitless appeal of modding Doom, modder Edy Pagaza has gone and mashed the two together in a new mod appropriately called God Hand Doom.

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Unfortunately, unlike the mod that injects Duke Nukem into Doom or the one that recreates Goldeneye 007with Doom's engine, we can't actually play this one yet. It's just a video, although the "Coming Soon" at the end suggests a real release is presumably on the way for the ZDoom port used for the mod.

I'd like to be one of the first to play it when it drops. Doom may be a legendary shooter, but I find the thought of running around and punching the same demons with the music, interface, and hero of God Hand all the more cathartic. In fact, if anything, I want more. God Hand may have placed a heavy emphasis on solving problems with kicks and punches, but it was also a game about clobberin' goons with six-foot 4"x4"s and button-prompt attacks. Here's there's none of that, although Pazaga's Patreon page says he plans to bring in the '"fatalities thing' from God Hand (a.k.a. spanking, pummel, supplex, etc.)" in the future.

Maybe we'll see it in the real release, if it ever shows up. Pagaza's YouTube page showcases a few other Doom-related mods he's made, such as one that imported the weapons from Killing Floor 2 that he had to abandon after a lightning strike ruined his computer. Here's to hoping he finishes it, as God Hand Doom might then evolve into that precious rarity—the cult classic of a cult classic.