XCOM
It Sucks When You Want to Learn a New Type of Game, But Don't Know How
For the longest time, I figured strategy games weren't for me. They were too hard, too complicated.
Waypoint Plays: Our Favorite Games of 2017
The gods are Extremely Online, and we are their playthings.
Why It Took Subset Games So Long to Make a Game After 'FTL'
How the developer dealt with a "sophomore slump" after their first game's unexpected success.
It Turns Out That Video Games Can Make Great Board Games, Too
'Gears of War,' in tabletop form: sounds awful on paper, but it plays like a dream. Who'd have thought it?
It Turns Out That Video Games Can Make Great Board Games, Too
Gears of War, in tabletop form: It sounds awful on paper, but it plays like a dream. Who'd have thought it?
'XCOM 2' Creative Director Wants to See Players Go from Mods to Jobs
Modding is the easiest way to impress a game developer, and Jake Solomon wants to make it easy.
How Video Games Helped Me Battle My OCD
Using video games to train those with obsessive-compulsive disorder can teach them that risks can be an adventure, and that you can't control everything save for how you react.
Welcome Back, Commander: A Conversation with Firaxis About ‘XCOM 2’
Turn-based strategy has never been so hyped, so here's the lowdown on what to expect from the upcoming sci-fi tactical shooter.
Going Guerrilla in ‘XCOM 2’ Is the Best Thing That Could Have Happened to the Series
The planet isn't the way you left it in "Enemy Unknown"—the aliens have invaded, and now the line between "good" and "bad" is looking decidedly blurry.
Is Going Mobile the Future of Board Games?
Board games are big business in 2015, but could greater incorporation of digital gameplay elements make them even better? Yes, obviously.